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 UMK3 GEN (TAS)

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Dark Noob
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PostSubject: UMK3 GEN (TAS)   Tue Jun 05, 2012 1:50 pm

hello members I ended up watching the new TAS for the UMK3 ErrorMakro UMK3 the GEN and see how many combos and glitches he did.

the part 7:19 is my favorite because you can drop objects, balls as you like it helped me in my playaround.

well I think will be good to share here because it shows glitches that we did not know.


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SDR
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PostSubject: Re: UMK3 GEN (TAS)   Tue Jun 05, 2012 9:28 pm

ErrorMakro is a experienced mk player..
He showed many combos and tricks really impressive, the Kung Lao glitch on crazy screen was really great and it was nice done trick in sindel vs Cyrax, and Endurance kombat were my favorite part..but I was wanting seeing more glitches. In the 6 first Kombats he used only mophs to 100% combos, I think could be added more variety instead of combos for more variety .
In some moments look it got stopped during the move presume that he used few times the frame advance or slowmotion ( at 2:26 He took damage but I have doubt about this hit because if the Shang Tsung's eruption will launch the opponent for up, why took he damage? that why I have my doubts)...
I respect, admire and love the videos of ErrorMakro actually I'm fan, but really some points were missed in run


Last edited by SDR on Thu Jun 07, 2012 9:39 pm; edited 1 time in total
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Ksylatron
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PostSubject: Re: UMK3 GEN (TAS)   Thu Jun 07, 2012 6:09 pm

It was after I started TAS
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PostSubject: Re: UMK3 GEN (TAS)   Thu Jun 07, 2012 9:42 pm

Ksylatron wrote:
It was after I started TAS

Are you working in this game using the original rom? or you intend.
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Ksylatron
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PostSubject: Re: UMK3 GEN (TAS)   Fri Jun 08, 2012 5:12 am

SDR wrote:
Ksylatron wrote:
It was after I started TAS

Are you working in this game using the original rom? or you intend.
Yes, I use the original rоm.
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PostSubject: Re: UMK3 GEN (TAS)   Fri Jun 08, 2012 5:43 am

Ksylatron wrote:
Yes, I use the original rоm.
sounds good ! In my oinion maybe would a good idea you do some 2p matches during your playthrough to add more variety, can be interesting to watch it
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PostSubject: Re: UMK3 GEN (TAS)   Fri Jun 08, 2012 6:03 am

SDR wrote:
Ksylatron wrote:
Yes, I use the original rоm.
sounds good ! In my oinion maybe would a good idea you do some 2p matches during your playthrough to add more variety, can be interesting to watch it
It's a good idea. At the moment I'm doing attempts but I'll
show more glitches and combos of this game.
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PostSubject: Re: UMK3 GEN (TAS)   Fri Jun 08, 2012 6:36 am

Ksylatron wrote:
It's a good idea. At the moment I'm doing attempts but I'll
show more glitches and combos of this game.
That's cool friend, I look forward to watch it finished Wink, will you work together with D. Noob in this run?
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PostSubject: Re: UMK3 GEN (TAS)   Fri Jun 08, 2012 8:26 am

SDR wrote:
That's cool friend, I look forward to watch it finished Wink, will you work together with D. Noob in this run?
I'll ask if the Dark Noob will want participate in this run
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PostSubject: Re: UMK3 GEN (TAS)   Fri Jun 08, 2012 11:45 am

yes SDR but I had already begun playaround was already doing one of the matches .Ksylatron accept your invitation can participate in the TAS playaround
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PostSubject: Re: UMK3 GEN (TAS)   Fri Jul 27, 2012 5:40 pm

TAS Ultimate Mortal Kombat 3 GEN - "Playaround" by Dark Noob and Ksylatron :

well this game has many flaws, combos and stuffs different of versions snes, arcade, gba and sega saturn though few flaws to be repeated the game not has good graphics qualities as saturn and arcade versions but get the same amount of characters as snes and other as having of unlock the bosses with the use of codes.

emulador used : gens11a
Plays on hardest difficulty (master)
enable cheat to unlock motaro
use characters shang tsung,motaro,human smoke and others
abuses programing errors
use 2 players to add variety
Cheat: versus screen : extended fatality time,randper kombat
new and advanced combos,infinite combos and combos 100%
glitches used : hit limit breaker,later fatality,projectil delayed,color glitch,shang tsung morph glitches.

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PostSubject: Re: UMK3 GEN (TAS)   Fri Jul 27, 2012 7:00 pm

Lovely!
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PostSubject: Re: UMK3 GEN (TAS)   Sun Jul 29, 2012 3:08 am

yep! new playaround

First I'd like am very happy to watching this work, Ksy and Dark noob, you are rock! really was a technical and fun run. There is many moment what I was thinking here in my place" born more a umk3 run glitchy as hell!" . As I said before. I was look forward to watching it. Really was what the errormakro run should've!
The run start happens little glitches and to the long that run was played the glitches started appears more, until have a overall glitch although I saw some mistake to some shag's combo ( on attempt of link with firebal [stand] + eruption note at 1:50 and they happens again in other excerpts of the run, but this are only small details Wink ).
Another good idea that could interesting was add the versus screen code: DARK COMBAT,in a of the matches that you played because no one has added yet on mk's runs ever released , I think could give us more enthusiasm when we are watching.
Your tas went a showcase of glitches unique on gen version and got well played.. cyrax infinite was awesome motaro's glitches was and thanks for the incredible the initiative to show us.
and if you need my vote you got it! but in some matches could be optimized.
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PostSubject: Re: UMK3 GEN (TAS)   Sun Jul 29, 2012 1:47 pm

Thanks SDR know you noticed how all the repetition of some combos but do did everything possible not to do it but to leave the playaround most interesting we had to add them on certain occasions eg infinite sub-zero (classic) is the only way to add and other combos like reptile, sub-zero, kabal, etc. I'm sorry pardon members Sad


thanks for voting yes ;D

case if it is published I think we need to make another run this will be more varied future yet more but on the future! Laughing
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PostSubject: Re: UMK3 GEN (TAS)   Sun Jul 29, 2012 5:21 pm

No problem Dark, in case to create a new run it's necessary have in glitches in all rounds to warrant the entertaiment. But let's go leave to the future.
BTW: Your encode is perfect howdid you do? I mean settings! Did you do using only FF for that?
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PostSubject: Re: UMK3 GEN (TAS)   Sun Jul 29, 2012 6:01 pm

and what about other systems? few latest tas'es was only with gens. i want other systems!
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PostSubject: Re: UMK3 GEN (TAS)   Sun Jul 29, 2012 8:05 pm

The players more active are the Dark and KSY, they are more adapted with this sistem (gen) or SNES. I beleive others one aren't played because always there's fails during gameplay that it can be occured by the emulator or iso/rom:
A short list about System with good pontential by playthrough and denifition what happens during the gameplay::
NDS (works perfectly but the rom have some lags on design)
PSX (miss plugin or ISO fail, even though making a TAS works fine)
SS ( emulator there's no option +- for speed, even though the frameadvance works fine)
GC (emulator fail to the use save state and have many desync until on encode)
-----------------------------------------------------------------------------------------------------------------------
The game like MK2,MK4,MKD,MKA would good production. There is other idea of our community start to create Combo Videos or Tutorials involving combination or how making tool assisted.
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PostSubject: Re: UMK3 GEN (TAS)   Sun Jul 29, 2012 10:57 pm

SDR wrote:
No problem Dark, in case to create a new run it's necessary have in glitches in all rounds to warrant the entertaiment. But let's go leave to the future.
BTW: Your encode is perfect howdid you do? I mean settings! Did you do using only FF for that?

I edited using camtasia studio 5 (resolution 1280x720) save and converted in FF mkv 1280x720 in 1800kb and got this result

I need to reactivate the matches UMK3 then xD!!!

on time I was but I left side, I excited I'll redo a bit to help keep online mTASc channel,I start this project again struggles more variated and show something cool.

his idea of ​​combos vids I've thought about that but I think we should do other things as TASes mk1, mk2, mk4 to show also that we should not be only in mkt and umk3 Another idea was to return to competition tasks and also begin to upload TASes of fighting games as well as mkTASc channel such only have vids mk should show something about the other games too addition of only mk

psycho4rent this right we should start other ports such mk series also start on other TASes mk1, mk2 and mk4 on other ports sorry did not make many TASes on mkt n64 or psx my pc hangs when does some glitches and much desync so I stopped them tasing but they are idea is very good think of mk different from other ports and other versions and see if it can get good them a TAS cool on them
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PostSubject: Re: UMK3 GEN (TAS)   Mon Jul 30, 2012 1:22 am

okay thank u for the information of the software.
A mk1 johnny cage run could be good but weak of entertainment, well the game own haven't a big entertainment as far as I know (IMO) but I can wrong!
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PostSubject: Re: UMK3 GEN (TAS)   Thu Aug 02, 2012 12:13 pm

Mortal Kombat 1 of SNES has horrible graphics not good for tasing but Genesis version is good for tasing,but bad graphics but has more entertainment!!!

Mortal Kombat 2 SNES,Saturn Genesis versions are good for tasing and using one character because has good quality and good gameplay both GEN as SNES,Saturn both playthrough as playaround for three versions different glitches and different gameplay!!!

edit : Mortal Kombat 2 Unlimited Hack for Genesis version is good for tasing because the hack have combos and run as UMK3,MKT and MK3 that makes it interesting!

MK4 N64 and PSX both versions are good for playthrough using one character and playaround!!!
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PostSubject: Re: UMK3 GEN (TAS)   Thu Aug 02, 2012 3:27 pm

This post was changed to the MK TASes Paythrough and Endurance
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PostSubject: Re: UMK3 GEN (TAS)   Sun Aug 05, 2012 2:07 am

UMK3 Genesis Playaround was published on TASvideos thanks for joining me in this Ksylatron Smile thank you Ksylatron and thanks for mkTAScommunity and mkTASmembers for helping us and more thanks to SDR Very Happy

this is another TAS created here and published in TASvideos

http://tasvideos.org/2087M.html

now hardly wait to see one of playaround mk4 that vclack and akheon will create Wink
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PostSubject: Re: UMK3 GEN (TAS)   Sun Aug 05, 2012 4:26 am

Congratulations I'm glad and happy for you friend..
more one movie created on mktasc that was accept...
Good teamwork you deserves bounce


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PostSubject: Re: UMK3 GEN (TAS)   Sun Aug 05, 2012 7:43 am

congratulation guys I'm so glad you have finally made ​​this TAS and more that is already published in Tasvideos now if our small group is making public tasvideos Very Happy Very Happy Very Happy Very Happy

and perform the MK4 as TAS will have to wait a few months until you have to do with holiday akheon because as you know I work at a company in my country and rarely vacations so give me as much as you can expect is one or two months to start with this new TAS that if done before the end of this year.

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PostSubject: Re: UMK3 GEN (TAS)   Sun Jul 21, 2013 4:36 pm

New TAP/TAS Vídeo:



have fun  watching this Razz
edit: if someone want help-me for vote in my TAS in TASVídeos this is the link: http://tasvideos.org/forum/viewtopic.php?t=14268

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